﻿using Game;
namespace Mekiasm
{
    public class IronPlate : ItemFlat
    {
        public static int Index;
        public IronPlate() : base("铁板", MekiasmInit.GetFlatTexture(MekiasmInit.R6, "dense_iron"))
        {
            
            
        }
        public override string GetDescription(int value)
        {
            return "合成其他物品的基本材料之一";
        }
    }
}
